feedcade
Night Garden1 playsTug of Taps0 playsSticker Wall0 playsToday's Poll0 playsBrick Bloom0 playsStar Courier1 playsNeon Serpent1 playsComet Catch1 playsPond Hopper0 playsBubble Pop3 playsCrown Button3 playsPixel Wall3 playsNight Garden1 playsTug of Taps0 playsSticker Wall0 playsToday's Poll0 playsBrick Bloom0 playsStar Courier1 playsNeon Serpent1 playsComet Catch1 playsPond Hopper0 playsBubble Pop3 playsCrown Button3 playsPixel Wall3 plays

0 people playing right now

Make a game. Drop it in the feed. Back it with a coin.

Type an idea and feedcade writes the game, hosts it and hands back a link that plays inside an X post. Like how it's doing? Launch a pump.fun coin tied to it with a single signature.

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games built
13
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coins backed
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feedcade@feedcade · now

this post is a game board. tap a color, paint a square, everyone sees it feedcade.xyz/s/pixel-wall

From feedcade.xyz

That card is live. Paint a square and every visitor sees it.

fresh

Night Garden

1

Night Garden: tap anywhere to plant a glowing flower that grows over time; everyone's flowers share one garden

Tug of Taps

0

Tug of Taps: mint team vs pink team. Tap to pull the rope; pick a team; live shared score and a round timer

Sticker Wall

0

Sticker Wall: a guestbook where each visitor leaves one short line and picks a sticker; everyone's notes appear on a corkboard

Today's Poll

0

Today's Poll: one fun question with three answers and big bouncy animated bars that update live as people vote

Brick Bloom

0

Brick Bloom: a bright brick breaker where bricks burst into flowers, with power-ups and a global top 10

Star Courier

1

Star Courier: steer a little delivery ship through an asteroid field by dragging, collect parcels, shared leaderboard

Neon Serpent

1

Neon Serpent: a snake game on a glowing grid with swipe controls and a global top 10 everyone shares

Comet Catch

1

Comet Catch: move a little net to catch falling comets, misses cost a life, shared top 10

Pond Hopper

0

Pond Hopper: a tiny round robot hops across drifting lily pads at night. Tap to jump. One shared global top 10

Bubble Pop

3

Bubble Pop: tap rising bubbles before they float away, 30 second rounds, shared top 10

Crown Button

3

Crown Button: one giant glowing button. Whoever pressed it last holds the crown, with a live reign timer and a hall of the longest reigns

Pixel Wall

3

A 32x32 wall everyone paints together

[see every game]

Back it with a coin

Any game can carry a coin.

Build first and back it whenever you like. Once paired, the game and the coin are tied together for good: each one points at the other wherever it appears.

Build a game to back

$Launch $BLIP on pump.fun

Creator: your wallet · website: this game

Approve · one signature
feedcade

Illustration. $BLIP is a made-up ticker.

One message from idea to timeline.

X will run a web page inside a post if the link carries the right card tags. We write the game, host it in a sandbox and add those tags for you.

  1. 1Describe itA sentence is plenty. The builder writes a complete, self-contained game sized for the square card in a post.
  2. 2Tune it liveAsk for changes in plain words. Every version is kept so you can roll back, and runtime errors get a one-tap fix.
  3. 3Post the linkYour share link carries an X player card. When X unfurls it, the game opens right in the post behind a short feedcade splash.
  4. 4Back it (optional)Launch a pump.fun coin paired to the game from your own wallet. The ticker appears on the game and creator fees go where you choose.
GET /s/q8v2m4kd1xthe card X reads
<meta name="twitter:card" content="player">
<meta name="twitter:player" content="https://feedcade.xyz/p/q8v2m4kd1x">
<meta name="twitter:player:width" content="480">
<meta name="twitter:player:height" content="480">
<meta name="twitter:image" content="https://feedcade.xyz/api/card/q8v2m4kd1x">

x.com

unfurls the link and reads the card

480×480

the player frame inside the post

sandbox

the game runs isolated, synced to one shared room

Multiplayer comes in the box.

Every game ships with a small SDK the builder already knows by heart. Ask for a global leaderboard, a vote or a world everyone builds together, and it's wired up for you.

Shared state

A key-value room per game. Last write wins per key, synced about once a second.

Presence

See who else has the post open right now, each with a name and a color.

Sandboxed

Games run on an opaque origin, with no access to your account, cookies or this site.

game.html
// Everyone who opens the post shares this room.
feedcade.room.subscribe((state) => {
  drawThrone(state.throne)
})

button.onclick = () => {
  feedcade.room.set('throne', {
    name: feedcade.player.name,
    since: Date.now(),
  })
}

feedcade.players.subscribe((people) => {
  counter.textContent = people.length + ' playing'
})

Questions

How does a game end up inside a post?
Every game gets a share link whose page carries an X player card: a few meta tags that point X at a page it may load in a frame. When X unfurls the link it shows the card, and tapping it runs the game right in the timeline.
Does it work in the X mobile apps?
Player cards show on x.com and in the X apps. X decides when a card appears, so if a brand-new link shows a plain preview, give it a minute and post again. The game also plays on its own share page anywhere.
Do I need an account?
No. When you build a game, your browser keeps a private edit key for it. Anyone can play or remix it; only the browser that built it can change it.
Is it safe to open these games?
Games are served from a sandboxed, opaque origin. They can't see your X account, your cookies or anything on this site. The only thing they can talk to is their own shared room.
How does backing a game with a coin work?
Open your game's studio, choose “Back it with a coin”, pick a name and ticker, decide who earns creator fees, and approve once in Phantom or Solflare. That creates a real pump.fun coin with you as creator. Its website is your game and the game's badge shows the ticker. One coin per game, permanently.
Can creator fees go to someone else?
Yes. Keep all of them, or split them across up to 10 Solana wallets: a teammate, an artist, a prize pot. The split is written to pump.fun's own fee-sharing program in the same approval as the launch and then locked, so nobody can change it afterwards. The game page reads it straight from chain.
Why does every game open with feedcade?
Hosted games start with a short feedcade splash (tap to skip) and keep a small badge in a corner that links to the game page and its coin. The host adds it outside the game's code, so a game can't remove it.
What can I build?
Anything that fits a square and runs in a browser: arcade games, polls, guestbooks, generative art, shared canvases, quizzes, counters, toys. Libraries from jsDelivr and unpkg are allowed.

The next arcade hit is one sentence away.

Describe it, post it, back it. Everyone who opens the post plays the same game.

Build a game